In addition to designing the scenarios in the film, I was also responsible for the visual effects and compositing. This involved a heavy amount of live-action integration for muzzle flashes, set extensions, screen replacements, and digital clean-up. The more complex sequences involved 3D camera tracking and image projections to integrate effects and elements. Additional tasks included lighting and rendering of CG elements, as well as matte painting for background and sky replacements.
An in-depth breakdown of the chopper sequence can be found here.​​​​​​​